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- on exitFrame
- global spriteloo
- if rollOver(3) then
- set the cursor of sprite 3 to [565, 566]
- end if
- go(the frame)
- end
-
- on keyDown
- set moviemovie to the castNum of sprite 3
- set the sound of cast moviemovie to 0
- if the keyCode = 123 then
- set the movieRate of sprite 3 to -1
- else
- if the keyCode = 124 then
- set the movieRate of sprite 3 to 1
- end if
- end if
- end
-
- on keyUp
- set moviemovie to the castNum of sprite 3
- set the sound of cast moviemovie to 0
- if ((the keyCode = 123) or (the keyCode = 124)) and 3 then
- set the movieRate of sprite 3 to 0
- end if
- end
-